Open MPI recently revamped its entire run-time parameter system (a.k.a., “MCA parameter system”) as part of its implementation effort for the “MPI_T” interface from MPI-3. The MPI_T interface is a standardized interface
I’ve previously posted on “Why MPI is Good for You” (blog tag: why-mpi-is-good-for-you). The short version is that it hides the typical application programmer from lots and lots of underlying network stuff; stuff that they really
Today’s guest posting comes from Jesper Larsson Träff; he’s Faculty of Informatics, Institute of Information Systems in the Research Group for Parallel Computing at the Vienna University of Technology (TU Wien). Have you ever wondered why
A fun scenario was proposed in the MPI Forum today. What do you think this code will do? MPI_Comm comm, save; MPI_Request req; MPI_Init(NULL, NULL); MPI_Comm_dup(MPI_COMM_WORLD, &comm); MPI_Comm_rank(comm, &rank); save = comm; MPI_Isend(smsg
I’ve been a bit remiss about posting recently; it’s conference-paper-writing season, folks — sorry. But I thought I’d mention that I’ll be speaking at the Midwest Open Source Software Convention (MOSSCon) this weekend.
I’m very pleased to welcome a new member to the Cisco USNIC/MPI Team: Dave Goodell. Welcome, Dave! (today was his first day) Dave joins us from the MPICH team at Mathematics and Computer Science division at Argonne National Laboratory.
In a prior blog post, I talked about latency analogies. I compared levels of latencies to your home, your neighborhood, a far-away neighborhood, and another city. I talked about these localities in terms of communication. Let’s extend that
The Cisco and Microsoft joint Cross-Animal Technology Project, a well-established player in the field of multi-species collaborative initiatives, is pleased to introduce its next project: a revolution in High Performance Computing (HPC): LOLCODE
Multiple readers have told me that it is difficult for them to understand and/or visualize the effects of latency on their HPC applications, particularly in modern NUMA (non-uniform memory access) and NUNA (non-uniform network access) environments.