Cisco Blogs

Building a Bulletproof Cisco Network for Online Gaming

- January 17, 2012 - 3 Comments

In the world of online gaming, the network is everything. Suffice it to say, choppy game play, slow frame rates, and lackluster response times are never an option.

That’s why Seattle-based En Masse Entertainment turned to Cisco partner MTM Technologies to build a network infrastructure to support its game TERA.

Massively multiplayer online role playing game (MMORPG) TERA features rich and detailed graphics in a fantasy universe. The game’s unique, interactive combat system brings players around the globe together as they unite against monsters, demons, and all sorts of creatures in this fanciful world torn apart by the gods.

It’s a game that requires the a lot of infrastructure support, high network bandwidth, and extreme processing power. So MTM delivered an infrastructure for En Masse that included core routers, switches, firewalls, load balancers, and servers that seamlessly communicate with the network.

Watch as En Masse Network Operations Director Markus Schweig explains the process of building out their network for the highly anticipated new game.

En Masse chose MTM because they focused, not only on solutions for the gaming space, but also for large-scale deployments in other areas as well.

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  1. Cisco crossing Over into the gaming realm?... Has to be awesome. I wish i would have joined Cisco last year while I was still in High School. Nice Post!

  2. Thanks to WOW, and other similar genre games, network games have become the main online attraction now. So, yes a powerful network infrastructure will offer a clear advantage over other games.

  3. Thanks for to become and for video. Now you understand more, it is how much difficult to create atmosphere for the user I take into consideration possibilities of its personal computer. I play WOW, but most likely I will have a rest now in Tera. What оффициальный Russian site of game?