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The Internet of Everything and the Future of Wearable Technology: Three Ways to Get it Right

One of the most visible forms of the Internet of Everything (IoE), at least from a consumer’s perspective, is the advent of wearables, a term for wearable computing devices. The full range of this new form factor for mobile devices is very wide and I would like to define wearables as electronic systems located on the body that mediate their user and their environment. From activity trackers like FitBit and Up by JawBone and other quantified self applications, to more advanced information devices like Google Glass and Samsung Smartgear, these first generation devices are always on and always connected. Next generation devices will also be contextual and intelligent thanks to the Internet of Everything’s convergence of people, devices, data and the web.

Computing devices have moved from our desktop to our lap, to our pocket and now onto our body. Technology has never been this personal, however, we are far from the wearables endgame. For wearables to truly become a useful addition to our already technology-filled lives, we need to get back to the basics. Here’s a brief look at three ways we can evolve wearables by thinking about the technology itself, our interaction with these devices and the value they should offer.

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Beyond Things: The Internet of Everything Takes Connections to the Power of Four

Over the last year, I (and many of my colleagues) have spent a lot of time talking about the Internet of Everything (IoE) and how it’s transforming our world. I thought, however, it would be good to pause in this blog and clarify what we mean by the “Internet of Everything” in just a little more detail. I’ve mentioned in the past that IoE consists of four “pillars”: people, process, data and things, but let’s take a closer look.

Many people are familiar with the concept of the Internet of Things (IoT). Not only does it have its own Wikipedia article, but last month the Internet of Things was added to the Oxford dictionary, which defines it as “a proposed development of the Internet in which everyday objects have network connectivity, allowing them to send and receive data.” So it’s not surprising that people might be confused when we start talking about the Internet of Everything. What’s the difference? Is IoE simply a rebranding of IoT?

The fact is, the Internet of Things is just one of four dimensions — people, process, data, and things — we talk about in the Internet of Everything. If we take a closer look at each of these dimensions, and how they work together, we’ll begin to see the transformative value of IoE.

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