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Cisco and Verizon showcase the Connected Athlete Experience – a pathway to Internet of Everything

kiran-mattyBy Kiran Matty, Marketing Manager, SP Mobility Solutions

Doesn’t it boggle your mind to see how more objects are becoming embedded with sensors and gaining the ability to communicate?  Indeed, we live in a “Connected World.”  According to Cisco IBSG, a whopping 37 billion intelligent things would be connected to the internet by 2020. Recall that the number of connected things has already surpassed the human population. However, more than 99% of things in the physical world are still not connected to the Internet.  Internet of Everything  (IoE) has the potential to connect the unconnected, thereby opening up unprecedented opportunities. But, it’s not just things that are connected to the internet. According to Gartner, people themselves will become nodes on the Internet, constantly emitting information.

Service Providers and Enterprises recognize this opportunity and are looking for innovative applications to harness the power of IoE to gain competitive advantage. Further, Read More »

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Cisco and Cox at CES: Evolving Second Screen TV with Next-Gen Mobile App

Today at CES in Las Vegas, Cox Communications took the wraps off of a slate of expansions to second screen TV today, during a private press reception at the Wynn Hotel. Working with Cisco, Cox evolved their video services platform to deliver more personalized video experiences, offering their customers more of what they enjoy.

While Cox customers have been able to watch 90 channels of live, linear TV on an iPad for more than a year now, this new app – powered by Cisco’s Videoscape Unity software and technology – expands the service to iPhones and iPods, adding significant improvements in navigation.

This builds on Cox’s “Trio Program Guide,” which Read More »

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Videoscape Unity: Live at CES

If the start of a New Year is the best time to create new resolutions, then we’re defining our resolution for 2013 to be unity in video experiences. Now that our SP and media customers have deployed services to tablets and IP devices in addition to TVs, the next step is to unify and innovate the video experiences delivered across all screens. Today at CES 2013 in Las Vegas, Cisco introduced Videoscape Unity, the new and expanded Videoscape platform designed to do just this – unify and innovate video experiences. .(We hosted a press conference, carried live across the Internet. If you missed it, a replay is available after 3 p.m. PST by clicking here.) We demonstrated the types of experiences Videoscape Unity can deliver in service provider environments today, and provided a future-looking view of what we are doing to make these even more immersive and engaging.

As an added feature, Marthin De Beer, senior vice president of Cisco’s Video and Collaboration Group, hosted a panel of our customers to talk about and share their visions for “The Future of TV: Above and Beyond TV Everywhere.” Panelists included:

  • Len Barlik, executive vice president, chief product officer, Cox Communications
  • Bill Bradford, senior vice president, Digital Media, Fox Broadcasting
  • Joe Inzerillo, senior vice president, Multimedia and Distribution, Major League Baseball Advanced Media
  • Balan Nair, executive vice president, chief technology officer, Liberty Global
  • Andrew Olson, director of product planning and design, BSkyB

So what is Videoscape Unity exactly?   Read More »

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End of the World Revisited: No More IPs!

We’ve posted this before, but in honor of the end of the Mayan calendar and the destruction of the world which was forecast for today we’re posting it again. In our mind, not having any more IP addresses would be a terrible event –  if you’re going to build the Internet of Everything you need a lot of IP addresses! Read More »

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Streaming Is Going Mainstream: The Upward Arc of Online Video, Driven By Consumers

Only a short time ago, consumers had limited choices for accessing professional video content.

Today, a smorgasbord of options continues to multiply—from premium cable and DVDs, to online choices such as Apple, Netflix, and Hulu. Hardware options are equally dizzying, as traditional TV gives way to PCs, smartphones, and tablets. As portable devices meet the cloud, more consumers expect to view their favorite content anywhere, anytime.

The London Olympics this year were a case in point. NBC statistics reveal that more than 57 million U.S. viewers streamed Olympic events online. And over 7 million unique visitors per day accessed the BBC’s online Olympic sites, with nearly half of them watching on mobile devices.

Clearly, media consumption has evolved. Given the complexity of choices, it is essential for all players in the video value chain to understand what consumers need and want. To gain greater insight, the Cisco Internet Business Solutions Group (IBSG) studied the trends and behaviors of 1,152 video consumers in the United States in 2012.

Chief among our findings? Streaming is going mainstream—and if the quality, variety, and delivery of streaming video are held to a high standard, consumers will be willing to pay
for it.

Streaming Is Going Mainstream

Seventy percent of U.S. broadband users are watching professionally produced Internet video every week, with an average viewing time of more than 100 minutes per week. Among 18- to 24-year-olds, viewership rises to 94 percent. Overall, streaming video is ahead of downloading and about even with DVDs and Blu-ray Discs (see Figure 1). Read More »

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