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MPI Programming Mistakes

February 25, 2011 at 7:30 am PST

Mistakes

I’ve seen many users make lots of different kinds of MPI programming mistakes.

Some are common, newbie types of mistakes.  Others are common intermediate-level mistakes.  Others are incredibly subtle programming mistakes in deep logic that took sophisticated debugging tools to figure out (race conditions, memory overflowing, etc.).

In 2007, I wrote a pair of magazine columns listing 10 common MPI programming mistakes (see this PDF for part 1 and this PDF for part 2).  Indeed, we still see users asking about some of these mistakes on the Open MPI user’s mailing list.

What mistakes do you see your users making with MPI?  How can we — the MPI community — better educate users to avoid these kinds of common mistakes?  Post your thoughts in the comments.

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Virtual Mining Leads To Virtual Fabrication

I recently read a fascinating story about a Minecraft enthusiast who is pushing the limits of the game world.   By gathering elements that hold special properties in the game, known as Redstone, and then pulverizing it into Redstone Dust, players are able to then create wires and simple circuits.   Some players have taken to these circuits, and have begun creating larger and larger boards.   Then, some have gone further still.

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