The Internet of Everything (IoE) is no longer a prediction. It is reality. As I think about the infrastructure needed to truly capture its value, I immediately think the network needs to be:
Why are these qualities a necessity for a thriving programmable infrastructure? Simply, it will allow enterprises to be ready for today’s business needs and tomorrow’s new business models.
Organizations must be able to quickly, intelligently and securely leverage their infrastructure to keep pace with business transformation driven by emerging cloud and mobile technology.
Today’s world is dominated by what Gartner Vice President David Cearley calls the “four powerful forces: social, mobile, cloud and information.” An infrastructure must increasingly demonstrate it can add value to the business, by rapidly and securely rolling out new services, apps and capabilities in a connected world.
Read the full article: An Innovative Infrastructure to Capture the Value of the Internet of Everything
Tags: ACI, byod, cloud, infrastructure, Internet of Everything, IoE, IoT, mobility, network, Network programmability, SDN, software defined network
As the saying goes, the constants in life are death and taxes. We all know there are more than those two, including change and its counterpart, disruption. Business success will result from responsiveness and adaptation that will happen at a rate and with intelligence that we’ve only begun to get our heads around. And, most CIOs I speak with are asking about how they can adapt and scale their infrastructure to be prepared as the Internet of Things evolves into the Internet of Everything.
Learn how your infrastructure can be intelligent, flexible and secure during constant business transformation. Click on each interactive tile to discover relevant facts.
This change brings big implications for IT. The role of IT is changing, in the face of cloud and mobile apps, and the growing understanding that every company is a technology company. From the consumerization of IT to what Gartner Vice President David Cearley calls the “four powerful forces: social, mobile, cloud and information,” IT must increasingly demonstrate it can add value to the business, by rapidly and securely rolling out new services, apps and capabilities in a connected world.
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Tags: ACI, byod, cloud, infrastructure, infrastructure programmability, Internet of Everything, IoE, IoT, mobility, network, Network programmability, SDN, software defined
I’m not sure I want my wardrobe to be smarter than I am. And I’m not sure if I want my clothes sending messages – to me, or anyone else. Actually, I’m sure. I don’t want my socks to beat me in trivia games and then brag about it on Facebook.
This whole wearable technology phenomenon has a lot of interesting and positive aspects to it. But in other areas it dives right into the world of, to put it nicely:
Just because we can, doesn’t mean we should.
We’re in the ooooh, shiny! phase of the Internet of Things where potential is everywhere, everything seems like a good idea, and many people are moving too fast to ask the important question: Should we?
In this flurry of activity companies large and small, mainstream and fringe, are realizing “hey, we can stick sensors in this thing!”
Reality check: Sensor technology is small enough now that you can put them in anything. The trick is doing it in a way that makes sense and provides a benefit that’s actually beneficial. And for some idea-generators out there, that the combination of the sensor and the function makes sense.
I’m not against the idea of wearable technology. In fact, I’m considering hopping on the fitness-wristband bandwagon. Nike or Fitbit might not talk me out of that afternoon taste of dark chocolate, but the information they provide may convince me to walk the dog as penance. Read More »
Tags: collaboration, Internet of Everything, IoE, IoT, wearable technology, yaks
What’s the problem with Big Data? You guessed right — it’s BIG.
Big Data empowers organizations to discern patterns that were once invisible, leading to breakthrough ideas and transformed business performance. But there is simply so much of it, and from such myriad sources — customers, competitors, mobile, social, web, transactional, operational, internal, external, structured, and unstructured — that, for many organizations, Big Data is overwhelming. The torrents of data will only increase as the Internet of Everything spreads its ever-expanding wave of connectivity, from 10 billion connected things today to 50 billion in 2020.
So, how can organizations learn to use all of that data?
The key lies not in simply having access to enormous data streams. Information must be filtered for crucial, actionable insights, and presented to the right people in a visualized, comprehensible form. Only then will Big Data transform business strategies and decisions. In effect, Big Data must be made small.
However, as McKinsey & Co. reported, many organizations don’t have enough data scientists, much less ones who understand the business well enough to draw conclusions. The trick is to get the scientists together with the experts who understand the business levers driving the organization. Put them in a room with the right tools, and watch the synergy fly.
But what sort of a room?
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Tags: Big Data, Cisco, Cisco Consulting Services, data scientists, innovation, Internet of Everything, internet of things, IoE, IoE Value Index, IoT, retail, value at stake
Supply Chain Management (SCM) has always been critical to business operations and success. Executives in large corporations remember lessons from their SCM courses back in business school. For those who have forgotten, consulting companies and universities teach SCM using well-known games such as the Beer Distribution Game. The problem the Beer Distribution Game highlights is the lack of insight people along the distribution chain have beyond a few steps. However, I’d posit that the Internet of Things (IoT) provides us the opportunity to holistically visualize and play with our entire supply chain. In effect, IoT may make the Beer Distribution Game a relic of the past.
The Beer Distribution Game is a role-player table game created by Jay Forrester at MIT Sloan School of Management in the early 1960s to teach principles of management science. The game is played by teams who simulate the supply chain of the beer industry during 40 weeks. Each team represents a brand and the goal is to meet customer demand. Each player represents a specific area of the supply chain: retail, wholesale, distributor and factory. Within each team players cannot communicate each other and information is only passed through orders and shipments notes every week. The winner of the game is the team with lower total cost of capital employed in stock for everyone in the supply chain while avoiding out-of-stock situations. Read More »
Tags: Beer Distribution Game, Internet of Things (IoT), IoT, supply chain management