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Wearable Tech: At the Nexus of IoE, with a Sense of Style

Science fiction writers have often mused about the merger of humans and machines. But while RoboCops and bionic superheroes aren’t likely to fight evil anytime soon, some exciting wearable smart technologies are already here. They may not match Tony Stark’s Iron Man suit, but they are enabling ordinary people to interact with the wider world — and the Internet of Everything (IoE) — in intriguing (and sometimes stylish!) ways.

So, if you think your smart device is generating and processing a lot of data today, get ready for an even closer connection with your personal technology in the near future. Wearables are infusing sensors into bands, watches, shoes, shirts, bras, glasses, earrings, necklaces, and helmets. And these technologies are ready to generate reams of data — as well as real-time insights — about the ways in which we live, play, learn, work, exercise, maintain health, you name it.

I expect wearables to be a core topic of conversation at the Internet of Things World Forum in Barcelona later this month. As a further evolution of IoT, IoE is all about connecting people, processes, data, and things in amazing new ways. And while we often hear about IoE’s potential to transform supply chains, factories, retailers, and assorted megaprojects, wearables are a good reminder that the people element of connecting the unconnected is paramount. Armed with these new technologies — and the ability to connect via the key pillars of IoE, such as cloud, mobility, video, and analytics —individuals will be able to monitor and quantify their lives like never before. Wearables add another dimension to the Quantified Self movement, which I covered in a previous blog.

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Verizon and Cisco Showcase New Technologies at Verizon Innovation Center West

More than 99 percent of things in the physical world are still not connected to the Internet. The Internet of Everything (IoE) has the potential to connect the unconnected, thereby opening up unprecedented opportunities. But, it’s not just things that are connected to the Internet. People, such as athletes, are looking to utilize technology, such as our IoE, to improve their performances.

Verizon re-launched on Oct. 8 the Verizon Innovation Center West in downtown San Francisco. The newly-expanded Innovation Center is comprised of collaborative lab environments, private lab space, demonstration and seminar areas, as well as office space that engineers and member companies can utilize to work with others to advance wireless technologies.

Several new and beta technology demonstrations are on display at the innovation center.

One application is the “Connected Athlete” (see photo below), Read More »

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The Internet of Everything and the Future of Wearable Technology: Three Ways to Get it Right

One of the most visible forms of the Internet of Everything (IoE), at least from a consumer’s perspective, is the advent of wearables, a term for wearable computing devices. The full range of this new form factor for mobile devices is very wide and I would like to define wearables as electronic systems located on the body that mediate their user and their environment. From activity trackers like FitBit and Up by JawBone and other quantified self applications, to more advanced information devices like Google Glass and Samsung Smartgear, these first generation devices are always on and always connected. Next generation devices will also be contextual and intelligent thanks to the Internet of Everything’s convergence of people, devices, data and the web.

Computing devices have moved from our desktop to our lap, to our pocket and now onto our body. Technology has never been this personal, however, we are far from the wearables endgame. For wearables to truly become a useful addition to our already technology-filled lives, we need to get back to the basics. Here’s a brief look at three ways we can evolve wearables by thinking about the technology itself, our interaction with these devices and the value they should offer.

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Using Cutting-Edge IoE Technologies To Deliver Old-Fashioned Customer Experiences

Ever step into a small-town “mom and pop” store? The owners seem to know everyone in the community, along with their individual needs, likes, dislikes, and current life situations.

It’s not easy to scale that kind of old-fashioned customer intimacy to a larger retail setting, online or off. But in the Internet of Everything (IoE) era, the same technology that is leading us headlong into the future may also help us take a step back. In the process, it may go far to improve customer experience and cement brand loyalty.

While IoE can’t conjure a kindly couple to help with a purchase, someday soon you may enter a store, bank branch, or car dealership and be guided through the steps of the process via your smart device. You’ll be greeted at the door with a personalized message. And while you’re browsing, talking to a salesperson, or engaging with an expert, you will receive content automatically to support your customer journey and your eventual buying decision. All of these suggestions will be rooted in your past purchases and browsing history, and reflect your individual needs, likes, dislikes, and current life situation (sound familiar?).

CustomerExperience

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Emerging Markets Are Upbeat on Cloud

The sweeping changes driven by cloud and the Internet of Everything (IoE) are upending traditional models of IT consumption in dramatic ways.

In order to shed new light on these trends and their impact on IT, Cisco® Consulting Services (CCS), in partnership with Intel®, conducted a wide-ranging study. We explored the powerful changes affecting IT consumption at all stages — how businesses plan, procure, deploy, operate, and govern IT services. We also focused on the ways in which lines of business (LOB) — human resources, sales, and other areas that are end users of IT — are altering overall IT consumption.

Some of our most striking findings related to the differences in perception between developed and emerging markets. The “Impact of Cloud on IT Consumption Models” study surveyed 4,226 IT leaders in 18 industries across nine key economies during March and April 2013. For our purposes, “emerging markets” included Brazil, China, India, Mexico, and Russia,; developed markets were represented by Canada, Germany, United Kingdom, and the United States.

In all markets, cloud is overwhelmingly seen as a good thing. Despite the challenges and added complexity that cloud brings to IT organizations,
a strong majority feels that the business upsides outweigh the negatives. For example, 83 percent of respondents believe that cloud will positively impact IT planning. In addition, 81 percent see a positive impact from cloud on “IT funding and procurement.” Similar percentages apply across all other IT consumption lifecycle stages.

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